![]() The sa-1 chip to work properly, this is near complete. I have been gradually changing the assembly code to store all wram data into bw-ram for I do have a gradius 3 rom that is updated to use the sa-1 chip but itĭoes not load gradius 3's assembly yet. Of the slowdowns so I have been learning about the sa-1 chip. I also want to addĪ new system for calculating your score after each boss kind of similar to super punch out. My main goal for gradius 3 is to remove all slowdown, add sram and make it feel like a competition cart. I really need someone to try and beat the hardest level to see if there are any bugs in the gameplay. The lastdual helped me with this patch by checking for bugs that I might have missed. Normal, hard and arcade are slightly easier.Įlite difficulty is the same as the original arcade difficulty but master, expert, and pro are gradually harder with pro as the There are 4 new difficulties which are elite, master, expert and pro. I also added extra difficulties that you can unlock by holding L, R, Y, and B buttons at the same time when you go into the There is definitely a noticeableĪmount of decreased slowdowns but it still doesn't remove all slowdowns. ![]() ![]() To be changed to fast rom locations but it shouldn't really affect the speed much. All assembly is complete there is just some data that still needs I have a near complete Gradius 3 fast rom. Project #1 Gradius 3 (fast rom about 99% complete, sram support work in progress) ![]() I currently have 2 important projects that need to be finished and released.
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